sqiddster wrote:@80bit there *are* unfixable issues with medium quality, hence I'm using high quality.
my bad dude, was just trying to give my feedback / experience.
sqiddster wrote:Oh no problem at all, sorry if I came across as rude, not my intention. Really appreciate you helping out
As for your email reply from Scirra - I can't see how it's an engine optimization issue. If it only happens in NW on certain OS's, and it works fine in Windows consistently, it must be a NW issue? Or am I misunderstanding?
sqiddster wrote:@AlexFrancois what makes you think webGL doesn't work on OSX? In all my testing it works fine, as it should.
AlexFrancois wrote:sqiddster wrote:@AlexFrancois what makes you think webGL doesn't work on OSX? In all my testing it works fine, as it should.
From my understanding webGL support was only added in os 10.10, I'm testing on 10.7 and no effects are rendered.
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