How to prevent sprites overlaping each other

Get help using Construct 2

Post » Sat Aug 11, 2012 7:41 am

[QUOTE=gazoogle]

This seems to work, not sure its the best answer.

btw, I started with a sprite on the screen, that's why it only repeats 19 times.[/QUOTE]

Excellent I think this is the best way. Thanks a lot mate
B
8
S
2
Posts: 45
Reputation: 1,168

Post » Fri Dec 06, 2013 9:16 pm

I cant seem to get this to work - it seems like an object overlapping 'itself' immediately triggers a yes.. so in the case of this last screenshotted example, it just continually tries to generate a new instance of itself, then continually destroys itself, spawning another instance, destroying, etc.. till infinite. Does this happen for anyone else or is there something im missing?
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
B
23
S
7
G
3
Posts: 375
Reputation: 4,797

Post » Fri Dec 06, 2013 9:22 pm

Actually it seems the key is to have smaller sprites... the minute they are larger, all hell breaks loose... what do you guys think? I need to have larger sprites but its like the minute there's one overlap goes nuts.
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
B
23
S
7
G
3
Posts: 375
Reputation: 4,797

Previous

Return to How do I....?

Who is online

Users browsing this forum: farfetchd83, makkancs and 27 guests