How to run another event after set time scale

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Post » Fri Apr 21, 2017 4:06 pm

I create an event when the object is inverted, then the game over and all stop. I use set time scal = 0, but all commands are also stopped, which I expect in open another layout. How to solve this problem.

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Post » Fri Apr 21, 2017 5:14 pm

Try setting all your relevant objects into a family and use the "Set object timescale" option to se the timescale to 0 instead of the overall timescale.
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Post » Fri Apr 21, 2017 9:19 pm

thanks @ultrafop for answer, how to create object family?
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Post » Fri Apr 21, 2017 9:29 pm

In the project bar, scroll down. Right click family and then add new family. From there simply select the objects you want and click the right facing arrow to move them into your family.
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