Sorry to bring this thread back up, but I have a question.
I'm currently working on something using the canvas plugin, and when more than 50 sprites are added to the layout, my fps suddenly begin to fluxuate from 60 down to 30, and back up again, going back and forth. This is very noticeable when moving around.
However, if my fps was at a constant 30, I feel you wouldn't be able to notice any slow down. Does this make sense?
Ashley said there's no reason to limit fps. Does my situation give it a reason?