I have this plane that flies (doh' )
Want this plane to shoot only one missle when it closes within a distance of another object on map.
What I did is
Event ( system -> distance(plane.X,plane.Y,myobj.X,myobj.Y) < firedistance) then
Action ( plane spawn missile, ... missle set angle to plane.angle)
Now what this obviously does is .. as long as the distance is less .. it will keep spawning missiles.
I only want it to spawn once.
I tried to use "trigger once" .. but that makes only the first plane to fire a missle.. and the next ones dont.
Please advise :)