How to stop double tapping Zoom on Android

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Post » Mon Jun 24, 2013 3:49 pm

Hello,

One of my partners using my game has reported to me that when my game is used on an android Tablet/Phone, it automatically zooms in on double tap, rendering the game useless on that platform.

From what I gather, this is regardless of what browser is being used. Is there a setting that needs to be turned on that will stop this happening in Construct HTML5 games?

If anyone can help, I will be most grateful :)
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Post » Mon Jun 24, 2013 6:34 pm

I'm sure I am not the only one who has this problem so I will write back here if I find out anything.
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Post » Mon Jun 24, 2013 7:00 pm

Try inserting the Touch object to the project. If present it blocks default browser actions on touches, but if it's not there then the browser will do the default thing (such as zoom).
Scirra Founder
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Post » Wed Jan 22, 2014 3:36 pm

@Ashley

I'm having the same problem using a Samsung Ace 2, stock browser. It uses touch, but the touch plugin isn't blocking the default actions (double tap to zoom). Any workarounds?
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