[quote="kpbotbot":3nynpigl]the mouse location cannot become an angle ( coz mouse location = (x,y) and angle is (0-360)..)
hope this helps..
but u could have a "dummy sprite" that is very very invisible. that way, u could have your object point towards that dummy sprite and you could launch you laser object towards that dummy sprite.
also, the bullet movement for the laser is useful..[/quote:3nynpigl]
What in the world are you talking about? "bullet: Set angle towards (mouseX, mouseY)" works just fine.