How would a game work with physical controls on an android?

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Post » Sat Jul 30, 2016 6:21 pm

The Gpd xD is a an android device with a clamshell design like the 3ds xl with Dual analog controls, shoulder buttons and a nice display on the top.

Since it also functions as an android tablet capable of running html5, what would a game created in construct 2 need to have in order to be played using the physical controls on the device? I've seen something like a 'game pad' object of some sort in construct 2 before but I never dabbled in it.
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Post » Sun Jul 31, 2016 12:37 pm

Well, that is a good question (I don't know that device). I suggest you do some tests with the official gamepad object.
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Post » Sun Jul 31, 2016 3:53 pm

The GPD XD has button-mapping, so it should work. This is based on the video reviews I've seen so far.
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