How would you go about creating Mario’s stage level ?

Discussion and feedback on Construct 2

Post » Wed May 07, 2014 4:21 pm

How would you go about creating Mario’s stage level ?

Would you lay it out in Construct 2 or would use use some sort of Voodoo XML file that lay out the elements and then read from it and create the objects as the player walks forward.

I wonder how they do it in the early days when ram is a problem.
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Post » Wed May 07, 2014 6:09 pm

The beginner tutorials on platformers should get you started. Also look up some of the tutorials and forum threads in regards to procedural generation of levels.
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