[html5 game] Fly Trap

Chat about anything not covered in these forums, but keep it civil!

Post » Tue Sep 23, 2014 8:47 am

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In Fly Trap, you have to fly from wall to wall avoiding nasty insect-eating plants! Don't get eaten!
Play the game!

I recently teamed up with Sam Whillance, the creator of the JCHTML5 engine for Game Maker. Together, we made a short html5 game for both mobiles and desktop: Fly Trap. Sam took care of the design, development and sound design, while I worked on the visuals.

If you are a publisher, and you’d like to make an offer for any type of license, we’d love to hear from you. Contact us!

Credits
The game was created with the JCHTML5 framework for GameMaker: Studio. The tweening was made thanks to 8BitWarriors’ Tween GMS engine, which was extremely helpful!
You can find both Sam and I on twitter: SamWhillance and NathanLovatoArt

Comments are greatly appreciated! May they be good or bad ;).
Cheers, Nathan

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Last edited by Valerien on Thu Sep 25, 2014 7:00 am, edited 1 time in total.
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Post » Tue Sep 23, 2014 9:05 am

Wow, cool game. Simple and fun, reminds me of Flappy Bird but not annoying. Keep up the good work.
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Post » Tue Sep 23, 2014 11:16 am

Thanks @Tekniko! It's based on Flappy Bird's principle, and even on an existing app that uses clean vector graphics and spikes that appear from the walls. But we tried to offer a different experience with the game's theme. And hopefully, with can later build on this project to design more elaborate gameplay mechanics ;) !
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Post » Tue Sep 23, 2014 5:41 pm

First thing that pops into my head; power ups. Like PAC man when he eats a cherry. You could get bonus points for eating the fly traps. So the challenge is still there and there's an incentive to switch up your play style while not changing the mechanics.
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Post » Tue Sep 23, 2014 5:50 pm

I will sound like a meanie, but since this game is not done using C2, it should belong to the "open topic" forum rather than the C2 creations.

Now the main subject: it is better than flappy bird, and it ran nicely on chrome for android on my tablet.

Graphics wise, I like it, the traps are kind of weird when they eat the screzn, but they are nicely looking, the background is also pretty.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Tue Sep 23, 2014 6:25 pm

Not made is C2? That's disappointing.
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Post » Tue Sep 23, 2014 6:32 pm

This game reminds me on Don't Touch Spikes by KetchApp. Great game with nice graphics :)
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Post » Tue Sep 23, 2014 6:33 pm

@Tekniko : Ah, why not. We do have a pool of potential improvements for a future game actually. We'll be sure to add your suggestion there.

@Aphrodite : You don't sound like a meanie at all! I guess that I'll let a moderator decide if the thread should be moved or not: I didn't pay attention to the fact that it's for C2 creations actually :?.
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Post » Tue Sep 23, 2014 6:42 pm

Awesome game man!
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Post » Wed Sep 24, 2014 11:30 am

Valerien wrote: I guess that I'll let a moderator decide if the thread should be moved or not: I didn't pay attention to the fact that it's for C2 creations actually :?.


Construct 2 Creations ‹ Completed Creations
Decision's made, topic moved.

Please pay more attention next time.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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