HTML5 webgl/canvas2d tests?

Discussion and feedback on Construct 2

Post » Mon Feb 18, 2013 8:29 pm

Are there any HTML5 webgl/canvas2d tests done for iPad and Android using Construct2?
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Post » Mon Feb 18, 2013 9:46 pm

The Android version of Chrome and FF both support webGL tmk, though only in the unstable versions.

No mobile device supports it with the default browser except for the new BlackBerry, though I'm not 100% on that!
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