Hunters Call: Monster WarFare

Show us your completed creations made in Construct 2

Post » Thu Nov 29, 2012 9:59 pm



Information updated as of dec 24th 2012:

Video Preview: Click Here

Website: http://www.cangame.ca

Features:
-Play as either a male or female character

-The game is split into scenarios (each scenario contains 3-4 levels)

-Purchase over 25 weapons using C-Coins in various ingame cities and headquarters.

-damage system that shows how much damage enemies take when using various weapons and ARM attacks

- 7 sub-weapons

-capture over 20+ Arms not including contributor Arms using Data Disks. Can you collect them all?

- Online leaderboards for each levels including bosses to compete online allowing for cross-platform capability via clay.io. (view leaderboards at end of each missions and at headquarters can you reach the top 10?)

-Earn achievements in game as well as online using Clay.io

-Post your scores/achievements on twitter and facebook via Clay.io

-Show off your collection of ARMs to others via facebook, forums (in the works)

-various blood, bullet animations, as well as slash animations

-Storyplay using chat bubbles and various cutscenes

What is an ARM?

ARMs are cybernetic tools created by mankind to assist humans in combat. ARMs come in many forms varying from; Animals, Beasts, Humans, Ancient Weapons, Robots, and Demons.


Character bio:
Ayume:


Ayume tends to be quiet but yet dangerous when holding fire-arms. Her background is a mystery and no one know how she joined the organization. She is shown slight love interests to Kaine the male protagonist.

Kaine:


A cold-hearted guy who tends to speak his mind no matter who he faces and meets along his journey. Rumors say that Kaines parents were the ones who developed ARMs for use however his background remains a mystery.

The only person Kaine has a hard time interacting with is Ayume; of whom he tends to either run away from her due to being embarrased as he is in love with her.

Which Platforms will Hunters Call: Monster Warfare be released for?

-PC (chrome webstore, client, clay.io store, cangame store)

-Mobile (possible release to the IOS market depending on funds earned and compatibility which will then be released for android) Those who contribute to our development will get exclusive beta access to test it on mobile.

-Tablets (iPad, Samsung Galaxy)

ScreenShots:




Various Game Contributions given by~

We would also like to thank these wonderful graphic artists, musicians, as well as game developers for there wonderful sprites that have been added to this game.

Cyber Dragos made by~ SubZeroChimera of Deviant Art.com

Various Weapons designs made by ~ DrakoJan14 of Deviant Art.com

Blood effects guns fx made and designed by ~ Pow Studios of Powstudios.com

Music/BGM by~ Nosoapradio.us
CanGame2012-12-26 01:36:09
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Post » Thu Nov 29, 2012 10:11 pm

Looks good, I would have the dragon fire come farther down near the dragons mouth. Is this meant for ipod/pad, devices? The controls if meant for pc might be a bit ackward. But i could see it being great in touch type platforms. Nice dragon pet though, thats pretty neat
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Post » Thu Nov 29, 2012 10:13 pm

[QUOTE=Drillfoot] Looks good, I would have the dragon fire come farther down near the dragons mouth. Is this meant for ipod/pad, devices? The controls if meant for pc might be a bit ackward. But i could see it being great in touch type platforms. Nice dragon pet though, thats pretty neat[/QUOTE]

thank you and yes its actually cross platform planning on producing it for ios, android, and pc if i can manage to get the clay plugin to work and support leadership board that can be shared between all platforms
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Post » Sat Dec 01, 2012 5:16 am

Looks great so far, can't wait to play the demo
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Post » Sat Dec 01, 2012 2:06 pm

[QUOTE=robert] Looks great so far, can't wait to play the demo [/QUOTE]

thank you
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Post » Tue Dec 25, 2012 12:32 am

after a long hard work i updated alot on information for releases as well as clay integrationCanGame2012-12-25 00:33:28
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Post » Tue Dec 25, 2012 10:59 pm

You'll need a more refined game to get funded ... Because that's not a proper design , Story is good , concept too , but the gameplay is really not ready and the art is horrible , and we are not talking about the game design , I doubt you'll get funded ...

Edit : Do you even have a permission to use that art for commercial use from the owners ? Whiteclaws2012-12-25 23:00:50
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Post » Wed Dec 26, 2012 1:26 am

yes i have recieved permission and yea sadly the artwork needs more improvement not much of a graphics artist myself and anything else that isnt mine was stated and given credit to other then that the rest i made on my own though im real bad at making backgroundsCanGame2012-12-26 01:46:05
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