Hurbo Fighter

Show us your completed creations made in Construct 2

Post » Fri Apr 15, 2016 9:38 am

Hi everybody!
I'm Nicklas Nyström, a programmer from northern Sweden. I love making games: or rather, I love to start working on a new game, but I suck tremendously at finishing my projects. Now, however, I've finally finished something (yaay!). It's a retro style space shooter, and you can play it here:
http://hurbo.pitebros.com

It works on both computers and smartphones. The music was made by my friend Niklas Karvonen, the rest was made by me.
Have fun playing, and please tell me what you think!

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Last edited by Nirivonsiri on Sun Apr 23, 2017 6:27 pm, edited 1 time in total.
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Post » Fri May 06, 2016 8:33 pm

Cool game, always keen for some good ol space shooter :)
But man the allergic piggy is hard to pass haha
The gameplay is pretty solid, maybe just some minor visual tweaks
-the dialog font doesn't look very retro
-smoke behind the ship could look more "space-y"
-water "splash" near water would be nice
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Post » Mon May 09, 2016 2:04 pm

Thanks for the feedback, glad you liked it!
I've been meaning to update the dialogs to use the same font as the intro text, so that's on its way. I'll also see if I can do some cool changes to the particle effects.
Again, thanks :)
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Post » Mon May 09, 2016 2:56 pm

No worries was kinda bad luck no to get a reply on your first post
Yeah what I meant is that it looks more like the ship is burning, or something like a shitty old car (from earth)
Here is some inspiration for retro water splash in c2
And yeah I still haven't passed the pig lol
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Post » Thu May 12, 2016 8:11 pm

Just finished your game, it was really cool :D
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Post » Fri May 13, 2016 12:48 pm

Thanks! Guess I need to make it a bit longer. And much, much harder :twisted:
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Post » Fri May 13, 2016 3:49 pm

I found your game excellent fun and I especially liked your use of pixel art. However I did feel that the Phase power recharged very fast, although saying that I didn't player any of the later levels. But overall it was a great game. :D
Image keep updated on my new game: Still Human
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Post » Wed May 18, 2016 7:51 am

Glad you liked it! Well, as the game progresses you'll need to start using the phase power more sparingly. I didn't want the first few levels to be too difficult (although maybe they should be, considering how short the game is). What did you guys think, was it too easy or too difficult?
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Post » Wed May 18, 2016 2:44 pm

it's really cool :) @Nirivonsiri
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Post » Wed May 18, 2016 3:26 pm

@Nirivonsiri I thought it was a bit too easy considering it's length but I still thoroughly enjoyed it.
Image keep updated on my new game: Still Human
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