I came to know

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Post » Sat Jan 24, 2009 3:34 am

[quote="QuaziGNRLnose":19bn1ugp]i found it because i looked at a forum on TDC and saw ppl saying construct sucked, then i wanted to see what it was formyself and i thought i was dreaming it was so damn good (and that was at build 89 or something :? )[/quote:19bn1ugp]

Same here.
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Post » Sat Jan 24, 2009 8:28 am

I was googling for free game development and eventually I hit upon Construct.
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Post » Sat Jan 24, 2009 9:59 am

*wonders what this place would have been like if Deadeye and Quazi didn't decide to go looking for the software that sucked*
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Post » Sat Jan 24, 2009 10:43 am

Hmm, I don't even remember how I got here :D... I guess I hadn't been using MMF for several years, and then it just came to my mind one day that I could check how things were going in the click realm. Then I remembered Tigerworks, and checked if Terminal Orbit was progressed at all, but the sites were gone. Some time after that, I checked again, and there was Construct :D
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Post » Sat Jan 24, 2009 11:39 am

I've known about Construct for a while now (sometime in September) and I think I found it through NeoGAF, though I'm not quite sure. I wouldn't have taken a second glance if my brother hasn't been raging on how open-source is great and all.

Before Construct I was messing around with SGDK2, which is a pretty neat tool.
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Post » Sun Jan 25, 2009 3:53 am

I first got here when conversation sparked at the public Commander Keen Community, due to xtraverse being a developer at the time. At that time it was going to cost money and only the rain drop platformer demo was available.

Then the site disappeared :cry: Eventually I came back, the site was up, and signed myself up.
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Post » Tue Jan 27, 2009 9:41 pm

It looks like we're getting people from all over the place. :D
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Post » Wed Jan 28, 2009 2:24 am

Found it on FacePunch Studios website originally where I tried some of the games people from that group made. However, I didn't download it then. A few months later down the road my teacher was telling us about how a class he runs does video game design so he showed the class construct and so I started to use it after I saw how cool it was with it's shiny buttons.
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Post » Wed Jan 28, 2009 3:40 am

I had just started using MMF2 for game making when I was told about construct (oddly enough it was the same person who showed me Fusion) I actually had plans to buy fusion so I could actually sell my games but luckily enough he sent me a link to construct before i bought it. :)
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Post » Wed Jan 28, 2009 4:13 am

I found it on the clickteam board before the post was erased I think.

it was an early demo, but I remembered it and kept checking up on it...lurking :D
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