I'm new to this whole Construct thing, but i've used similar programs like Game Maker. So far, i'm enjoying this program a whole lot more.
Anyways, i've been tinkering around a little and i have this little game where i want a bunch of physics objects to scoot around the screen from side to side. When they hit an object and their velocityx reaches zero (or close to it) they change direction. Problem is, the way i have it set up now, they all change direction at the same time and i don't know how to change the event sheet so that i change only the private variable of the object instance the event occurs for. (i hope that makes sense) How do i make it so that they function independently of each other?
To see an example, check out the cap below:
I would like this question answered so i can figure out how exactly events and private variables work with each other. But also, if you have better ideas on how to make these objects change direction when they hit a wall, let me know that too.