You may change your mind after you see how well your game came out here:http://linkit.faceyspacey.com
As far as support goes, I understand it's a major decision you've made in your company to stay away from flash. I'm a web developer. I hate IE. etc. However, in the public US k-12 education system, about 50% of computers are on IE8 and below. Installing anything extra, whether they can do so with or without group permissions is a major barrier. And besides that, my client requires this. So I have no choice.
ASIDES: I'm pretty sure json parsing can be solved in IE7 pretty easily. Web storage, no, but how many games need that?
Given the nature of the games C2 creates, you guys are missing out on a great opportunity. C2 makes for a perfect platform to make relatively easy learning games. That's your choice obviously. I just need sound. I'll collaborate with you to make this happen. I'll basically do it if you really don't have the bandwidth. Maybe you don't even want the functionality in your codebase. But if you do, any information you can give me will be greatly appreciated and I'll use it to support sound in IE7 and IE8. I bet it won't be that complex at the end of the day. And even though other IE7/IE8 functionality might not work, my guess is you'll support the 80% of functionality most used.
...So I'm about to create 100-200 games on your platform with or without your support. That's not meant to sound bad. I love your platform. I just mean I totally get you have other priorities, but using your platform for education games is mine. The fact that your space blasters game works means that way simpler and slower education games for k-4 children will work perfectly (and without the minor flicker you'll see in my demo). I just need to get sound to work. If you can drop me any hints off hand to get sound working that you can think of, I'd greatly appreciate it.
Thanks in advance!