I have a weird thing happening

Get help using Construct 2

Post » Fri May 22, 2015 2:59 pm

I have a game where it spawns a large monster. each time it spawns one of there monsters, it checks its level. If its levels is 1, the i sets it health to 3. If its level 2 then it sets its health to 5. In the game, when the score reaches equal to or greater than 20, the level of the players ship, and the monster is set to 2, yet the monster still only has the 3 health. Please help.
B
4
Posts: 7
Reputation: 214

Post » Fri May 22, 2015 3:20 pm

Nowhere near enough information. Either post a .capx or show your events either in text or via screenshots.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
134
S
30
G
86
Posts: 5,422
Reputation: 59,530

Post » Fri May 22, 2015 3:51 pm

Like zenox98 says that is not enough information but from what i read in your description the level is only checked on monster spawn so the existing monster is not affected? So have it change the level and then right away adjust the health too..
B
54
S
7
G
8
Posts: 150
Reputation: 5,817

Post » Fri May 22, 2015 10:56 pm

Nah. The monsters are spawned every random(3, 6) seconds so it would make sense to set the health on create.
B
4
Posts: 7
Reputation: 214

Post » Sat May 23, 2015 8:15 am

Like stated above, please provide a capx and a better explanation.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775


Return to How do I....?

Who is online

Users browsing this forum: mageekm and 29 guests