I messed my game up (Match3/RPG) Plz Help

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Post » Tue Feb 04, 2014 3:22 am

Ive got the wonderfull Idea of joining a Match 3 game to an RPG

The idea is good but DAMN hard to realise

I began by creating a simple rpg

and a part of a match 3 puzzle

I tryed mixing both :S

Basicly get 3 red potion in the puzzle give you 30hp back
Get 3 sword in the puzzle to hit your ennemy in the RPG



I followed this tutorial to get my match 3 game set up

http://gamedevelopment.tutsplus.com/tutorials/make-a-match-3-game-in-construct-2-the-basics--gamedev-8071

BUT
this tutorial teach you to make the block spawn at bottom screen I need it at top screen

it shows to make a gravity system so the blocks fall down if the block Under it got broke , I tryed flipping it and it think it worked

It defines a speed for the blocks to go up
BUT I want my block to go down and only when the ennemy hits you and for the amount of damage it made to you.

FINALLY I need the blocks to move back up if I get healed (using red potions)

I messed that part up ENTIRELY
Im spawning new blocks at wrong coordinate , my swap is broken
I really dont know where to start to fix this .

I know that the only Massive problem in this game comes from the puzzle
If I could fix it everything would be sooooo great.

Here is my game link AND entire CAPX. Hope you can help me out in anny ways or at least tell me where to start
http://www.scirra.com/arcade/puzzle/12073/v-too-earlybeta-v01

Well THX in advance for anny tips or help that can be given!
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Post » Tue Feb 04, 2014 3:24 am

If you're willing to post a capx it will go a very long ways in getting help.
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Post » Tue Feb 04, 2014 12:45 pm

I posted the Capx on the page where I put my game , to find the capx look Under the game where we leave comments , you will see the instruction tab and if you read that part youll find the capx file to download , thx for the support and i hope this helps
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