This is a major problem. How are people going to do tile-based games if half the computers they run on mess up the tiles? I thought for sure it was a scaling issue before, obviously it's worse than that.
Ahh, this refuses to load. Monitor does not support such a low resolution without emulation.[/quote:nyqdrtu1]
Yeah, that's why I went with the scaled-up version initially. A lot of people can't do 320x240 fullscreen. But since there's no fullscreen toggle anyway, I'll be releasing the final version as windowed only.
Oh well. I have 26 hours before the deadline. I've had to spend half the day with my girlfriend's family for Easter, so that's eight hours down the drain. If I'm going to get this done at all, I have to stop worrying about the screen glitch. And make a big pot of coffee.