hmm after reaching the outside area and then going back inside you can enter a room where there appears to be a dumpster and three bomb dropping bad guys. I had the main character sprite dissapear there. Is that what you were looking for?
Anyways besides the shooting getting backwards (when running and jumping left outside and trying to shoot right it shoots in the opposite direction left) in intense combat situations you have done some really nice work so far. I cant wait to see it progress
Very good idea and systems already in it. Once you've swapped it out with good graphics, it's going to be amazing.
I do find that the transition between not fighting and the horde of monsters which suddenly appears is a bit rushed. You should give the player some time before he's placed into a big fight like that. Maybe a few small monsters first?
Well. I'm not having the disappearing sprites issue anymore. I cleaned a lot of code, made the game a lot more lean and efficient. Positive side effect: now I have a constant 60 fps throughout all the game.
edit: scratch that, it's just less common.Sargas2012-09-17 19:40:09