I need help

Get help using Construct 2

Post » Tue Jul 14, 2015 6:16 pm

Hi, someone is willing to tell me how to improve the performance of my game is not very good on smartphones. if someone is willing to send the link capx in private.
Thanks in advance and sorry for English.
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Post » Tue Jul 14, 2015 6:29 pm

First, read tips-for-posting-in-the-quot-how-do-i-quot-forum_t62843 and then put the theme of your question/problem in the title of the thread in order to receive help. "I need help" is not "helping" LOL.

- What HTML5 mobile wrapper are you using to export?
- What mobile device (model) are you using to test it?
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Post » Tue Jul 14, 2015 8:35 pm

Here's the manual entry for general performance tips: https://www.scirra.com/manual/134/performance-tips
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Post » Tue Jul 14, 2015 9:35 pm

sorry but the English use a translator ..........
I use cordova and I have problems on a lg400. The frame rate is 35-45 fps, cpu 25-35, image memory 27 mb. I would just figure out where I'm wrong ............
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Post » Tue Jul 14, 2015 9:44 pm

This cellphone? http://www.lg.com/es/telefonos-moviles/ ... ifications
It's a little old so 35-45 fps on that device seems awesome.

Anyway... it is not easy to get optimal performance from C2 to mobile... try to follow the tips from ThomasP's link.

In my experiencie, the biggest killer performance on mobile from C2 are physics and big size images.
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Post » Tue Jul 14, 2015 9:56 pm

Thanks GamerGon.The problem is that I do not have physics and large images, except the background using as tiled background. Using a layout of 1280, 720 is too much?
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Post » Tue Jul 14, 2015 10:08 pm

You didn't answer if this is your phone: http://www.gsmarena.com/lg_optimus_l3_e400-4461.php (the only LG model with "400" that I've found)
It's very important for a right answer... because, I repeat, if that is your phone... 35-45 fps is really awesome because that phone is very slow for these days and 35-45 fps is good in any device.

... and 1280x720 is very standard nowdays. But to your phone it is not because its resolution is 240 x 320 pixels.
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Post » Tue Jul 14, 2015 10:20 pm

I use that phone for tests. So in games for mobile advice to use lower resolutions? thanks
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Post » Wed Jul 15, 2015 12:49 am

No, what I'm trying to say is that framerate is very good because most people have better phones with better screen resolutions so they will get better framerates ;) ... and I repeat, 35 to 45 fps is already good for any device.
The resolution for your game is just fine :)
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Post » Thu Jul 23, 2015 5:06 pm

sorry I have not explained , the frame rate is on the pc ..........
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