I Notice Frame Skipping On Slow Hardware?

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Post » Fri Feb 15, 2013 9:45 pm

I Notice Frame Skipping On Slow Hardware?

Hi,

Ran my game on a 10 year old desktop.
It runs, but is skipping many frames to maintain 60FPS??

How do I turn of frame skipping?

JeZ+Lee
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Post » Fri Feb 15, 2013 11:17 pm

Removing the frame skipping would make the game unplayable due to the lag ...

For Performance reasons , I don't think it's possible
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Post » Fri Feb 15, 2013 11:23 pm

[QUOTE=Whiteclaws] Removing the frame skipping would make the game unplayable due to the lag ...

For Performance reasons , I don't think it's possible[/QUOTE]Hi,

There should be an option in the IDE to turn off frame skipping?
I would prefer the game maintained all frames at a slower pace.

JeZ+Lee
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Post » Sat Feb 16, 2013 12:57 am

That is kind of like saying you want an option to make the game unplayable on slower hardware. Most of the behaviors are based on dt I believe so that they can catch up even when frames are going slow. Not sure how to work around that. Usually the goal is to keep the game moving. I get more frustrated when a game slows down too much as opposed to when it skips a frame or two but keeps it's pace... but again that is just my preference.

With slowing the game to not lose frames that would mean on slower hardware you could very well end up with frames that take seconds each to process...
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