I plan on buying standard version soon

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  • I plan on buying standard version next week, ive never been this excited to buy something ( especially for 79$)

    but it will probably be the best 79 dollar investment ive ever..... invested in.

    I'm probably clever enough to make awesome games without it, but why? :P

    just wondering if they maybe give some kind of discount? like maybe for a week they will sell it for only 50$ ?

    not saying its not worth it ,but I dont pay 79$ for anything XD

    this will be a first ^_^

  • Well there was the early adopter period where both licenses were considerably cheaper, but unfortunately that has ended. It was going on for quite a while though.

    Anyhow, $79 is incredibly cheap for what you're getting! Hardly over a day's work for many people.

  • You could get a game salad subscription for 500 dollars a year. ;)

  • Not to mention a Mac. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Thats at least 1100 dollars. ;)

  • Or game maker HTML5 for $200! It's probably worth it, you get all these great features compered to C2 such as having to code, terrible rotation support, bad performance...

  • Or the combined unity3d licenses for around 3k.

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  • for real this is the best game publisher,maker,...

    its the easiest and it has a great supporters they keep updating it, listen to us...for real gamesalad is much expensive and harder,even gamemaker is harder than gamesalad.

    if i learned some more construct2 ill buy it in the future ^^

  • Agreed, only thing im not really likeing about it is its a pain in the ass to animate anything ( i use image points, move move them, and have my parts get the rotation between the two points) this way i can change armor, monsters etc simply by changing arm head torso graphics etc

  • cs2curious you might be interested in the Spriter project. Note it's third party, not directly affiliated with Scirra.

  • Agreed, only thing im not really likeing about it is its a pain in the ass to animate anything ( i use image points, move move them, and have my parts get the rotation between the two points) this way i can change armor, monsters etc simply by changing arm head torso graphics etc

    Animation is a serious backlog to any project of any scope. Just remember that games that you play probably have 1-10+ animators on the project. I always tell artists that if you can animate for games well you will never be out of a job.

  • Take $ 79 a call, if you can find a way and a desire to pay this amount, then you really want to make games on the Construct. And the way it can be different. I made a website, and was licensed as a gift to work. <img src="smileys/smiley1.gif" border="0" align="middle" />Now my friends and I earn, so that everyone in our small team was on the license. Because this respect, it should be.

  • whats ironic is i dont really need what the standard version offers other than being able to make more than 100 events, and being able to sell the game,(from what i can tell) families are pretty irrelivent for how i code, if the enemy is different, his arms legs etc will go to different animation layer,

    if i want the same thing to happen to different objectrs il call functions

    and have it target it via the id

  • whats ironic is i dont really need what the standard version offers other than being able to make more than 100 events, and being able to sell the game

    You mean you don't need anything other than the main benefits of the standard version? <img src="smileys/smiley2.gif" border="0" align="middle" />

  • If it isn't worth $79 to you just don't buy it.

    It sounds to me like you're enjoying using Construct 2 though, and that the standard licence would be of value to you, and as others have mentioned it's a cheaper licence than a lot of other products.

    As you yourself mentioned, you can sell games with the standard licence, so don't forget that if you make good games you should be able to make some or all of the money back.

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