I somehow lost the original files of one of my games.

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This sound library contains 200 stereo and 200 mono sounds of monster steps on different surfaces. Contains surfaces su
  • I somehow lost the original files of one of my games, but I do have an exported HTML5 version. I was wondering if it's possible to import the HTML5 game back into Construct 2. Thanks.

  • I somehow lost the original files of one of my games, but I do have an exported HTML5 version. I was wondering if it's possible to import the HTML5 game back into Construct 2. Thanks.

    Absolutely not, for quite obvious 'anti piracy' reasons.

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  • tannerdler if check your drive you might find AUTOSAVE file saved for you by C2

  • I somehow lost the original files of one of my games, but I do have an exported HTML5 version. I was wondering if it's possible to import the HTML5 game back into Construct 2. Thanks.

    I've recently had the same issue, the flash drive I backed up to had stopped working completely after a system restore. I have a few older versions of stuff on DropBox, and I recommend you use it often. I had a number of projects just gone now, and I have to start from scratch, but it's one of those risks of working with computers.

  • Thank you all for the replies! I'll be sure to make frequent backups. I was almost certain I had one on Google drive but I guess not...

  • tannerdler if check your drive you might find AUTOSAVE file saved for you by C2

    Thanks for the reply. Where would I find those autosave files??

  • > tannerdler if check your drive you might find AUTOSAVE file saved for you by C2

    >

    Thanks for the reply. Where would I find those autosave files??

    Make sure you check the manual entry for the autosave/backup features here: https://www.scirra.com/manual/61/preferences. If you haven't enabled these, please enable ASAP so you don't experience such a loss again.

    This also gives information on the location of backups and saves, which defaults to the same folder that the original project was located in.

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