Export for cocoon/appmobi.
Let them wrap my game up.
Obviously, it's more complex than that, (I want to keep this post simple) but what would be the biggest issue to look for?
What I fear the most is that the game could be rejected because it is using a wrapper.
The costs for using cocoon/appmobi when it won't be free anymore or beyond x thousand sells.
Support for my games from both C2 and 3rd party wrappers.
The game runs well so performance is not an issue...
What could I be missing?