1. I would like to make sprite jump, but the shadow stay in place -o bviously.
I managed to do some "jumping", but the result is a terribly bad and not working when the "sprite" stands next to the wall. Have no idea how to set shadow to move x and y while sprite is in the air
2. I do not know in which direction i should go when it comes to checking up Z posisions, for now every wall has its own private variable "z" for height and I want to check whether the height of the sprite jump is greater than the height of the wall. If so, sprite may jump on that wall. This is not a typical isometric game (3/4), so it should be a little easier.
here's my current cap file.