I've seen the comments about C2 and CocoonJS

Discussion and feedback on Construct 2

Post » Mon Nov 04, 2013 11:40 pm

@Knifegrinder 404 error is easy to fix, it's about to find correct path. That's all, I have a lot of pendings to do while I'm making a tutorial.
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Post » Tue Feb 18, 2014 8:59 pm

Hi all, I'm trying to revive this thread.

So GameClosure didn't help me after all, actually we found another alternative:


WizCanvas

https://github.com/Wizcorp/phonegap-plugin-wizCanvas

It's a plugin for PhoneGap, it's still unaware about the tests. I take a look about this.
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Post » Thu Feb 20, 2014 1:37 pm

@Joannesalfa,
I'm sorry but may i know why GameClosure didn't help you? is it not fast enough?
because i also planning to use GameClosure or Ejecta for my game but my concern is Ads support on GameClosure or Ejecta :(
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Post » Thu Feb 20, 2014 4:21 pm

@gamesura

GameClosure works, but it has something that I couldn't integrate IAP and ads. Sorry.

Also I dont know what happened to GameClosure, its website is down and Kiwi Run! has been removed in app store.
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Post » Fri Feb 21, 2014 8:49 am

@Joannesalfa

I'm not dev'ing more mobiles right now, but I've been following the discussion on mobile export with interest. Anyway, how is WizCanvas working for you? Faster than gameclosure? Or have you got it working yet? An open source/free solution would be great...
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