IAP dont working???

Post » Sun Jul 02, 2017 5:49 am

Does anything work in this program?
I should have waited to see if this really goes forward.
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Post » Sun Jul 02, 2017 7:03 am

I have IAP working with CocoonJS with CS2, unfortunately not with CS3 atm.
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Post » Sun Jul 02, 2017 7:12 am

Yes, in C2 it works ...
But did I buy C3 for nothing? OMFG
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Post » Sun Jul 02, 2017 9:31 am

Does anything work in this program?
I should have waited to see if this really goes forward.


Yeah,On C3 it doesn't work for me either.I was getting frustrated everything I try does not worked.I bought this software because I thought that I can build android games faster and saves me a lot of time .My current project for android is almost done but can't finished it because some of the Behavior/Action are not working like "Browser","Google Play Services" , "IAP" and even Admob!
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Post » Sun Jul 02, 2017 9:14 pm

ihvan020 wrote:
Does anything work in this program?
I should have waited to see if this really goes forward.


Yeah,On C3 it doesn't work for me either.I was getting frustrated everything I try does not worked.I bought this software because I thought that I can build android games faster and saves me a lot of time .My current project for android is almost done but can't finished it because some of the Behavior/Action are not working like "Browser","Google Play Services" , "IAP" and even Admob!


I also have stopped projects due to problems with the google play services plugin. One of the projects was done in C2 and I transferred to C3 hoping it would all get better. But I ended up being stopped from finalizing my project. An android project does not make sense at all if the google play services plugin does not work. As we know the public for mobile is growing more and more. So I think Scirra should be a bit more attentive to problems like this.

I do not like being disrespectful to the developers of the construct, as it is a very good tool, and it allows many unfamiliar people the chance to have their ideas put into practice. And I'm also a developer and I know how laborious it is to make everything work perfectly.

But this mistake is already there a long time ago and I also did everything to try to solve and I got no results.
Hi I am Samuel :)

My google play
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Post » Mon Jul 03, 2017 1:17 am

Yea I would have to agree its the biggest flaw with CS3/CS2 since the inception of mobile games. I know this engine was not built specifically for mobile games but so wasn't all the other game development engines but they adjusted. If this problem was solved CS3/CS2 would be near perfect in every sense but its been that way for years so I don't see much changing now in regards to mobile dev. Would like to be proved wrong.
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Post » Mon Jul 03, 2017 1:19 pm

The old IAP plugin is being replaced with a new plugin soon.
Scirra Employee
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Post » Mon Jul 03, 2017 1:24 pm

Nepeo wrote:The old IAP plugin is being replaced with a new plugin soon.


@Nepeo A new IAP plugin will be released for C2?
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Post » Mon Jul 03, 2017 2:38 pm

Nepeo wrote:The old IAP plugin is being replaced with a new plugin soon.


@Neopeo

To Save the shear frustration, of lots of C2 users that monetise, and have faithfully upgraded to C3, Like me, Why don't you just Grey out the feature, then with a pop-up just say

......We are working on implementing this feature, We thank you for your patience................

Or something like that, because mobile devs, would have spent many frustrating hours/days, trying to get this to work, without knowing that it doesn't yet, all this frustration could have been avoided in the first place, we know it's in Beta, we just need to know which bits work, and which bits don't.

Cheers, Keep at it.
Bushy Ball\Boatman Bill\Sticky Web\Snake

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During the gold rush it was a good time to be in the pick and shovel business
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Post » Tue Jul 04, 2017 5:32 am

They should really update us regarding this issues.If they working on this mobile features we need to know when,what,how or which of this features are really are working or not?From what I read on the other posts the latest announcement regarding this is last February (Correct me if I'm wrong).
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