Today I finished up the art assets and have replaced most of the placeholder graphics with these new ones.
I'm looking for feedback, especially in the area of performance! My goal is to eventually turn this into an iOS game, but I'm a bit worried the number of objects on screen might make that kind of hard.
PLAY THE GAME HERE
First devlog here.
UPDATE: The full .capx to this game is now available in the Tutorials section! Just an update: the full .capx to this game is now available in the Tutorials section!
Wave-Based Space Shooter With Asteroids And AI Enemies