"Icebreaker" Style Water

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Post » Mon Jun 24, 2013 7:11 pm

Watch this, the water in this game reacts and ripples to physics objects, but it for sure isn't real 'dynamic' water (made of tiny balls).

http://youtu.be/bwxsSxX2HWM?t=7m51s

Has anyone got any insight into how this could be achieved?
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Post » Tue Jun 25, 2013 1:03 am

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Post » Tue Jun 25, 2013 1:06 pm

That is awesome!
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