Ideal XDK Export Setting after C2 r239

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  • Hi All,

    I am releasing an iOS update for my game after a verrrry long time.Lot has changed on XDK and C2 export.

    I see option like Use WKWebView, "new Intel XDK format".

    Would like to know whats the best setting (performance and compatibility on new iOS) to export my game for XDK?

    Do I need to recreate my XDK project? What does overwrite option do?

    I wish there was an article that explains this. I went through various C2 Beta update change log and honestly got confused

  • If you made your game a while ago you should create a new XDK project with the selected "new Intel XDK format" on export.

    I agree. An official tutorial is necessary to help issues like this. It's easy for us who exported a couple of projects already, but I remember how confusing it was for me when I did it the first time.

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  • I also have the same questions!!

    SamRock welcome back!!

    How did your iOS game turn out with Intel XDK export??

    Any tricks you can share?!? ))

  • I also have the same questions!!

    SamRock welcome back!!

    How did your iOS game turn out with Intel XDK export??

    Any tricks you can share?!? ))

    Hiii! How are you?

    Back to XDK plugin nightmares

    I am not able to build the game with AdColony and Chartbooster plugin. There is no response from Cranberrygame

    I am stuck. I temporarily removed my game from App Store becuase of the bug. Now I am unable to even add a new version!

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