Ideas for Games with random endless level?

Discuss game development design and post your game ideas

Post » Wed Mar 04, 2015 3:32 pm

Hello,
I want to create a game with an endless random level heneration and simple game mechanics. Something like ZigZag.
Maybe physic based or even a puzzle like 1010!(Although here it is not the level that is random, but the game tokens).

Anybody got a cool idea or more games like this for Inspiration? :)

thanks in advance

Edit: I see i cant post URL's. But you can look up the games on YouTube by searching for their names
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Post » Wed Mar 04, 2015 5:56 pm

really? u don't have ideas? ....not sure why im answering...
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Post » Wed Mar 04, 2015 7:51 pm

Well yes :D thats why im asking.
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Post » Wed Mar 04, 2015 8:08 pm

well random level endless? mhmm u could change the background and how platforms enemys are spawning... for each unlimited game, flappy birz its based on physics :P and its endless
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Post » Wed Mar 04, 2015 8:15 pm

Yes sure, i could make an other flappy birds clone, but im looking for something "new"
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Post » Wed Mar 04, 2015 8:21 pm

Look at "go faster" on the arcade for one idea. It even comes with a capx you can look at. The auto runner template that comes with C2 is another.

Basically whatever kind of level generation you can implement can then have a player inserted into with even the most basic movement.
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Post » Wed Mar 04, 2015 8:34 pm

R0J0hound wrote:go faster


Great, is is what i mean:) Rather unique gameplay(at least i havent seen something like that) but still really simple mechanics. Thanks
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Post » Wed Mar 04, 2015 10:17 pm

svd91 wrote:
R0J0hound wrote:go faster


Great, is is what i mean:) Rather unique gameplay(at least i havent seen something like that) but still really simple mechanics. Thanks


Go faster inspired us to make this game. Similar mechanics, something is chasing you, and you have to runaway forever. We changed some of the levels so that it's not just something coming from the left, there's also a dragon that can chase you in any direction, and a lava pit that you have to try to escape. Power ups, coins, etc, could help give you a few ideas maybe.
https://play.google.com/store/apps/deta ... cantescape
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Post » Thu Mar 05, 2015 1:19 am

The biggest challenge is a random level generation that works and doesn't get the player stuck somewhere (which would happen if it's just perlin, for instance).

One way to overcome this is to allow the player to destroy the environment, so if they do get stuck, they can get out of the situation.
Big guns which blow up the rock, or whatever your platforms are made of, or bombs, could help to this end. It will make implementation of the random terrain much less painful. So, if you include a mechanic like that, just make sure it works well with your theme.
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Post » Tue Mar 10, 2015 3:46 pm

hardcore flappy bird.

2 buttons - 1for jumping, one for shooting.
remove obstacles and add enemies and powerups - endless fun.
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

sea-monsters-templates-and-assets_t162705
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