IExplore WebGL Support

Discussion and feedback on Construct 2

Post » Fri Oct 05, 2012 4:24 pm

Appear this plug-in activate the webgl support
in all iexplorer version's
but:

webgl 2d only from the version 9
iexplorer 9 the plugin not are integrated I not
investigate to much how make to work with C2
but appear iexplore10 (windows 8!!!) is full integrated
the thing is possible for C2 Team integrate this and check
if is work probably is the chance for make all the shaders(and future webgl uses) in windows 8 (also not obligate to the users to install the other explorers)

you can check in here: IEWebGL
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Post » Fri Oct 05, 2012 6:14 pm

Can you just... do that? There must be a catch.
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Post » Fri Oct 05, 2012 6:25 pm

ImageImageImageImage
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Post » Fri Oct 05, 2012 6:43 pm

Chrome Frame is a better solution. It enables all Chrome features in IE, including WebGL, the Web Audio API, faster Javascript performance, etc. It can also be installed without admin permissions, e.g. in schools and workplaces with locked-down PCs.Ashley2012-10-05 18:43:45
Scirra Founder
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Post » Fri Oct 05, 2012 8:09 pm

the chrome work with windows 8??
I not have the win8 installed and can not test

and how can use C2 with Chrome Frame for me win7 and iexplore9 not work
(already installed)
felixsg2012-10-05 20:11:29
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Post » Fri Oct 05, 2012 8:13 pm

[QUOTE=felixsg] the chrome work with windows 8??
I not have the win8 installed and can not test

and how can use C2 with Chrome Frame for me win7 and iexplore9 not work
(already installed)
[/QUOTE]

edit: Chorme Frame not work with iexplorer 64bit
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Post » Fri Oct 05, 2012 10:55 pm

@felixsg - most plugins don't work in 64-bit IE or Metro IE (in Windows 8) - I doubt either Chrome Frame or the IEWebGL plugins would work in either place. You're pretty stuck with those browsers. Chrome Frame should work well on IE 6-8 32-bit though.Ashley2012-10-05 22:55:46
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