Ignore Input checkbox for behaviors

New releases and general discussions.

Post » Mon Jan 26, 2009 5:17 pm

I think it would be handy to have an "Ignore Input" checkbox in the behavior box, to easily create enemies that have movement behaviors like platform or 8-direction, without having to set them that way with a "Start of Layout" action for every single sprite.
B
2
G
3
Posts: 71
Reputation: 992

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 0 guests