This might be a really stupid question, but I can't find any record of it being asked before.
I applied a webGL shader to my layer, but now I can't see anything properly in the editor!
Is there a way to ignore shaders in the editor? I'm applying a bulge effect to my main layer and the effect means that now when selecting a sprite I actually have to click about 20 pixels away from where it actually is. It's a little confusing.
The properties for a project can be edited in the Properties Bar after selecting the name of the project in the Project Bar, or using the Project Properties shortcut in Layout Properties.
Preview effects Whether or not to display effects and blend modes in the Layout View. If enabled, WebGL must also be enabled for the effects to appear. If disabled, WebGL effects are not rendered in the editor, and all objects are drawn as if they have Normal blend mode.