I'll pay $300, maybe more, for Construct 3

Discussion and feedback on Construct 2

Post » Wed Dec 09, 2015 3:00 pm

If we can get at least these 5 things. Please at least consider...

1) Real, actual working breakpoints (placed anywhere) and ability to step through code and watch variables

2) Search that works exactly like Sublime Text 3 on the Events editor (all Event Sheets searched) and Actions dialog window

3) Refactoring function names across all Event Sheets in the project. Change the Function name, it changes every reference.

4) Some way to have Object "methods" or perhaps some way to link an Object method to call a Function Event?

5) Function definition markup/tags to define what params a Function needs and is visible in Action Function call dialog

Lovely to have...

6) Return multiple values or an array from function

7) Ability to put Objects into created Containers during runtime
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Post » Wed Dec 09, 2015 5:26 pm

Good suggestions! I'll add a couple from my preference list:

1)
Option to keep events that reference a null object, and retarget object references in events.

2)
Sprite atlas support in the editor.

I'd be a happy man if these made it in and I'd gladly pay 300$ or more for them.
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Post » Wed Dec 09, 2015 5:32 pm

@ErekT Tell me about your #1. How would you use this? :-)
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Post » Wed Dec 09, 2015 5:36 pm

Suppose you want to call a function something like str("foo"&sprite.myvariable) ?
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Post » Wed Dec 09, 2015 5:42 pm

newt wrote:Suppose you want to call a function something like str("foo"&sprite.myvariable) ?

Is this answering my question to @ErekT ?
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Post » Wed Dec 09, 2015 5:43 pm

Nope, yours, 3, 4, and 5.
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Post » Wed Dec 09, 2015 5:52 pm

newt wrote:Nope, yours, 3, 4, and 5.

Ok yes, I can see how this approaches my 3 & 4. Interesting, I'll have to noodle that...
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Post » Wed Dec 09, 2015 6:31 pm

locohost wrote:@ErekT Tell me about your #1. How would you use this? :-)

Sometimes I need to replace an object, but if it's tied to a lot of event code the only way, that I know of at least, is to redo all those events for the replacement object manually. Very tedious.
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Post » Wed Dec 09, 2015 6:36 pm

1. remind us of non existing layer name
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Post » Wed Dec 09, 2015 6:59 pm

StormHo wrote:1. remind us of non existing layer name

Good call
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