im Confused;need levels to be a different size

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Post » Thu May 15, 2014 12:06 pm

i used scroll to behavior on background and then added an event(on start of layout set canvas size to background height and width, which seems to be working, still interested in any other possiblities or more eficient ways to set this up
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Post » Thu May 15, 2014 12:40 pm

The thing is, you can change your layout size by changing to another layout, but you can not change your project view window size during this change. The project view window (the games canvas size) remains the same and if not mistaken, can not be changed during runtime of the game.

If you load a bigger layout, you have to accomodate this in your game mechanics, like having a method to change your project window location, say camera view, to another position.
I would guess having the camera follow the bat and the ball with the scroll to behaviour could do the trick your looking for.
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