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Post » Sat Jul 26, 2014 7:23 pm

Hi everyone, this is my first time posting hbouleere. I've been working on a "pictionary" game (you can see a preview of it here http://genebob.com/Piction/ ) and I've attached a screenshot of the conditions I have set to check to see if the answer is right

So what I want -is to set it as when the submit button is hit, it checks tile with UID of 11 is at frame 3, PLUS UID 12 is at frame 8, PLUS UID 14 is at frame 5, etc. and if all those tiles are at those frames, it sets the "correct" variable to 1.

I thought I had it done, but I just realized with my current set up, it is only checking that the last tile is at the correct animation for firing off the "correct" variable, so the previous tiles can be at anything.

I'm still fairly new at this, and I don't know a lot of the advanced functions... can anyone help?
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Post » Sat Jul 26, 2014 8:05 pm

You want all of those in one event. At this point, click event 12 (in the middle) and drag it over 11. Repeat.
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Post » Sat Jul 26, 2014 8:16 pm

So when I set it like this, then the "correct" variable never fires off at all... is this what you mean?
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Post » Sat Jul 26, 2014 8:44 pm

Sorry, my bad. You were closer the first time. The trick is to invert the logic and see where the frames don't match. I've attached a mini sample.
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Post » Sat Jul 26, 2014 8:52 pm

Ahhh! Blackhornet, I love you. Can I give you money?
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Post » Sat Jul 26, 2014 8:55 pm

No, the love is fine :oops:
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