Is there a way to change the defaults for the image editor in construct? I'm importing a large amount of 32x32 tiles (ala RPG style) but every time the editor comes up with a 128x128 image with the hotspot in the middle, which is a huge bother to change every time.
Alt-click when placing the pivot point to place it on all frames in an animation. You can alt-click crop as well to crop all of the frames but make sure you place the pivot points before cropping, because alt-clicking to place the pivot point only really works if all of the animation frames are the same size.
I suppose that would work, except that I'm using separate tiled background objects for each tile due to the overhead from placing 1000+ sprites on the screen. That's a full 1024x768 screen of tiles, plus a few layered tiles and characters.