Image Manipulator Transparency

For questions about using Classic.

Post » Mon Mar 15, 2010 11:39 pm

Hey, I'm working on making a little way to load tiles from the image manipulator, where it takes tiles from PNGs/JPEGs and makes them into tiles so that any size of an image could create however many tiles it needs in the program, very similar to RPG maker.
I have everything working, there's just one small problem, I can't seem to get any sprites to have transparent backgrounds that I do this to. Does anyone know of a workaround for this or am I just doing something wrong? I've loaded from PNGs exclusively so it's not a problem of the format, but I suspect that image manipulator doesn't really support pasting images in that have transparent backgrounds.
If anyone has any ideas, I would really appreciate it! Thanks :)
B
2
S
1
G
5
Posts: 54
Reputation: 1,508

Post » Tue Mar 16, 2010 12:00 am

Hard to say without knowing what your doing to them.
I can say that image manipulator can load transparencies, and can get alpha, it just cant set alpha.
Image Image
B
161
S
48
G
89
Posts: 7,347
Reputation: 66,249


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 5 guests