Image quality depending scale

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Post » Sun Sep 09, 2012 11:47 pm

Hello,
I am using Scala mode. I created the layout with a large size (10'' tablet or so) and looks great. But when scaled to a smaller size images lose quality.
What is the best way to use images in the project without losing quality depending on the scale?
Thanks!
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Post » Mon Sep 10, 2012 12:11 am

You already know, you can create for the best quality, then, set the game to scale for the canvas size.

For the best image quality always use PNG 32 bits.
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Post » Mon Sep 10, 2012 2:06 pm

You mean using the scale on the project so it? That's what I have. I'm using 32 bit PNG images. They are also made ??vectorially images, so if I reduce the increase or not lose quality. I do not know if you lose quality because of the device changes depending on the aspect ratio scaling.
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