Imagepoint editing on runtime

Discussion and feedback on Construct 2

Post » Tue Jul 08, 2014 9:16 am

So just a simple question. Would it be to hard to implement feature to edit and create imagepoints at runtime?

I guess this could be done using additional sprites, but it would be a bit more messy and performance taxing to set positions constantly.

What I had in mind was to make points at runtime that could be used to make physics joints.
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Post » Tue Jul 08, 2014 3:47 pm

+1
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