ImagePoint insanity !

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Post » Fri Feb 10, 2012 8:56 pm

Simple question related to my other Topic

Other Topic


What are ImagePoints based on?
Is it the Sprite they are connected to?

Because i am getting the horrible feeling that they are based on the Layout or some other Angles...

I need to rotate a Pin'ed sprite to face an ImagePoint on a moving Object.
So i need it to rotate Relative to the Moving Objects Rotation.


Check out my Other Topic in the Link for more informationSchoening2012-02-10 20:58:55
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Post » Fri Feb 10, 2012 9:13 pm

try spawning invisible objects from the image points and then rotate towards those. may have to unpin temporarily- not sure
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Post » Fri Feb 10, 2012 10:14 pm

I don't see how this question is related to the prior topic.
But to answer, imagepoints are relative to the animation frame they are set to.

Anyway, hopefully this capx made of 3 events will help you understand imagepoints and "rotate towards position" action.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
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Post » Fri Feb 10, 2012 10:22 pm

[QUOTE=Kyatric] I don't see how this question is related to the prior topic.
But to answer, imagepoints are relative to the animation frame they are set to.

Anyway, hopefully this capx made of 3 events will help you understand imagepoints and "rotate towards position" action.[/QUOTE]

Sorry about that.

And Thx, i think i got the hang of it now :)
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