importing gif animations

For questions about using Classic.

Post » Sun Mar 04, 2012 10:07 am

Hello to the pro and beginner game makers!
Something is bothering me here!
I want to import an gif animation and I have to export it frames one by one and import it in construct.
Is any way to import GIFs easier?
thanks
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Post » Sun Mar 04, 2012 10:17 am

Yup! Right click in the Animations section (where your gif frames are going to go) and select 'Import'. Browse to your gif images, select all the frames you want to import, and click ok. Much faster than one-by-one
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Post » Mon Mar 05, 2012 1:20 pm

thank you very much!you released me from a bad time wasting!
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Post » Mon Mar 05, 2012 3:35 pm

excuse me?
here's a problem!
I import frames but when I select the GIF it imports just first frame!
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Post » Mon Mar 05, 2012 6:00 pm

You'll have to split the gif into frames with an external program and import the frames. What Silver is saying is you can select all the exported frames at once to load, so it is a bit faster than importing one frame at a time.
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Post » Tue Mar 06, 2012 4:03 pm

Yeah, sorry. I was assuming you had made the gif, and so already had the individual frames.
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Post » Tue Mar 06, 2012 7:12 pm

isn't any way to import all of them?
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Post » Wed Mar 07, 2012 4:05 pm

Heeeeeeeey!
is anybody there?!
I need it!
Help meeeeeeeeeee!
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Post » Wed Mar 07, 2012 5:24 pm

Did you make the gif yourself? Or did you just grab it from the interwebs?

If you made it yourself then you'll already have all the individual frames you need to import. If it's someone else's creation that you're using, then you'll need to find a program that can separate the gif in to individual frames first, and then import then.

Long story short, use your own resources to avoid complications.
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Post » Thu Mar 08, 2012 12:29 pm

thanx
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