importing gif animations

For questions about using Classic.

Post » Sun Mar 04, 2012 10:07 am

Hello to the pro and beginner game makers!
Something is bothering me here!
I want to import an gif animation and I have to export it frames one by one and import it in construct.
Is any way to import GIFs easier?
thanks
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Post » Sun Mar 04, 2012 10:17 am

Yup! Right click in the Animations section (where your gif frames are going to go) and select 'Import'. Browse to your gif images, select all the frames you want to import, and click ok. Much faster than one-by-one
B
15
S
7
G
7
Posts: 250
Reputation: 5,298

Post » Mon Mar 05, 2012 1:20 pm

thank you very much!you released me from a bad time wasting!
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Post » Mon Mar 05, 2012 3:35 pm

excuse me?
here's a problem!
I import frames but when I select the GIF it imports just first frame!
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Post » Mon Mar 05, 2012 6:00 pm

You'll have to split the gif into frames with an external program and import the frames. What Silver is saying is you can select all the exported frames at once to load, so it is a bit faster than importing one frame at a time.
B
79
S
24
G
54
Posts: 4,746
Reputation: 40,755

Post » Tue Mar 06, 2012 4:03 pm

Yeah, sorry. I was assuming you had made the gif, and so already had the individual frames.
B
15
S
7
G
7
Posts: 250
Reputation: 5,298

Post » Tue Mar 06, 2012 7:12 pm

isn't any way to import all of them?
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Post » Wed Mar 07, 2012 4:05 pm

Heeeeeeeey!
is anybody there?!
I need it!
Help meeeeeeeeeee!
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Post » Wed Mar 07, 2012 5:24 pm

Did you make the gif yourself? Or did you just grab it from the interwebs?

If you made it yourself then you'll already have all the individual frames you need to import. If it's someone else's creation that you're using, then you'll need to find a program that can separate the gif in to individual frames first, and then import then.

Long story short, use your own resources to avoid complications.
B
15
S
7
G
7
Posts: 250
Reputation: 5,298

Post » Thu Mar 08, 2012 12:29 pm

thanx
B
14
S
4
G
2
Posts: 91
Reputation: 2,390

Next

Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 9 guests