In app purchase to disable adverts

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Post » Wed Aug 07, 2013 6:08 pm

I'm making a windows store game and want the player to be able to disable the adverts with an in-app purchase. Anyone know how to do it? Thanks.
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Post » Wed Aug 07, 2013 7:41 pm

What are you using for adverts?
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Post » Wed Aug 07, 2013 8:38 pm

Microsoft Pubcenter....I add them to the index.html in Visual Studio.
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Post » Wed Aug 07, 2013 9:09 pm

As far as I'm concerned construct only speaks with construct objects. If you're lucky someone smarter can prove me wrong

Good luck!
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Post » Thu Aug 08, 2013 1:36 am

Yeah, I think we need a Windows 8 advert event where we can plug in the advert supplier and ID no's. But until then there must be some way to do it manually in the code.
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Post » Fri Aug 09, 2013 10:10 am

I could do this for you ;)
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Post » Sun Nov 03, 2013 11:53 pm

@kenhes Did this ever work? Were you able to make? I was wondering the same.
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Post » Mon Nov 04, 2013 3:15 am

One way is to make 2 exports, one with the ads and one without. When someone makes a purchase then they are allowed to update to the no-ad version which you keep hosted in a separate location then the free public version. It's not the best workaround but sometimes it can be the easiest.
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Post » Mon Nov 04, 2013 1:21 pm

Yes I got it working. See my other answer here:

http://www.scirra.com/forum/plugin-advertising-in-windows-store-app_topic68250_page3.html
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