Hello C2 Developers. @awarmenhoven and myself last week stated a discussion to provide C2 developers full network gaming tools. So far as we know creating online multi-player games either means no server structure or requires C2 developers to do traditional programming. This creates two distinct problems
A. No Server logic. No server side account management, data, world simulation and effective anti-cheating.
B. Requires many C2 developers to program. This is not the reason why most C2 developers use C2. This creates a barrier between C2 Developers and robust online multi-player design.
So we want to present the start of development project know asBubble Server
Bubble server goal is to provide C2 developers a way to access more effective server side development. We want C2 developers easier network gaming development along the same vision of C2. To provide game development to masses. While proving the use of the C2 program.
However, such a project seeks input from C2 developers. We want your voice heard, questions asked and suggestions made. We want to enter discussions so that we can help make sure that use of the Plugin and Server is easy as we can provide while still being functional.
Here is a presented series of early public early draft simple design documents for everyone to look at, examine and suggest. Even if your not a multi-player game developer yet. Now is not the future. So we want your input.Link to Data Architecture
This image provides a basic structure view of data flow. It's important to convey that we want C2 developers to use C2 Applications as logic.Link to Client Plugin ACE
This document provides the initial draft design for public review. We want your input on how to use the client for effective use. Link to Server Plugin ACE
This is document is the initial draft design for public review. This document defines how C2 developers interact with the data and server logic.Link to Transmitted Data Blocks
Once again an early draft of data between logic, client and server.
This project is only in it's early design and with some hard work we can have something to show. However, we really could use your input. We will even answer theoretical questions.