In-game ads... I mean really IN THE GAME possible?

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Post » Tue Sep 11, 2012 6:49 pm

Hi everyone!

So, ads. Looks like the best source of revenue for mobile games.

If I don't want to just put an ad banner on the UI, is it possible to use it in the game, on walls for instance?

Possible with the way ads work?
Possible in C2?

Thanks TheDev2012-09-11 18:51:09
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Post » Tue Sep 11, 2012 7:29 pm

hello in any case i think you have to be in touch with advertisers. From what i know right now, this processus is very rare, but tends to develop
Check out the demo of my first C2 Game
https://www.scirra.com/arcade/other-gam ... n-demo-482
Follow me @84Gamestudio
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Post » Wed Sep 12, 2012 12:49 am

Thanks for the reply, Goomba. Most likely I will have to talk to them. :)

Anybody actually had to deal with ads in their game and could explain how it works?

Technical knowledge about if it could be possible to display a clickable banner applied as a texture in C2?
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Post » Wed Sep 12, 2012 1:41 am

I don't see why not. Create the banner, place it in the program, add the browser object. Then for an event ad when ad clicked, open link in new tab. Should be that simple, right?
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Post » Wed Sep 12, 2012 7:32 am

It works what @lanceal says
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Post » Thu Sep 13, 2012 6:56 am

Alright, I'll give it a shot.

Thanks for the feedback.

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