Inaccurate collision mask with 9-patch objects

Bugs will be moved here once resolved.

Post » Mon Jun 29, 2015 5:36 pm

Problem Description
The 9-patch object hasn't got the option to change collision polygons.
(I want to use the shadowcaster behavior with a rounded-edge 9-patch object)


Steps to Reproduce Bug
  • Step 1 Create rounded-edge 9-patch object
  • Step 2 Add the shadowcaster behavior to it
  • Step 3 Add a shadow-light object

Observed Result
Shadow will be very inaccurate, because of the rectangular collision mask

Affected Browsers
  • Chrome: YES
  • Firefox: YES
  • Internet Explorer: YES

Operating System and Service Pack
Windows 7 SP1 (64-bit)

Construct 2 Version ID
r206 (64-bit)
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Post » Mon Jun 29, 2015 5:52 pm

Feature request.
Can't be a bug if it's not broke.
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Post » Mon Jun 29, 2015 6:05 pm

@newt Oh, excuse me.
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Post » Wed Jul 01, 2015 2:54 pm

Closing as by design; only Sprites have collision polygons. Adding polygons to other types is a feature request, but we don't use bug reports for that.
Scirra Founder
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