Início de pixel art/Beginning pixel art

Discussion and feedback on Construct 2

Post » Sun Nov 24, 2013 11:21 pm

Ola povo Construct!.

Sou iniciante em pixel-Art (Art 2D), e gostaria da opinião de vocês, oque seria uma boa escolha para começar, uma moeda(simples), ou um personagem(complexo). Com qual tipo eu aprenderia mais rápido e teria um melhor rendimento proveito do mesmo?.

Hello people construct.

I would like opinions of what would be best to start with something simple, or a complex thing?.

With which of the two options, I would have a good beginning and a good study?.

Thank you all.
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Post » Mon Nov 25, 2013 7:12 am

eae Jeovane blz o/

here some tutorial for starters


http://www.photonstorm.com/art/tutorials-art/16x16-pixel-art-tutorial

the secret is to start making simple animations too, 3~4 frames just so you can feel how the characters/sprites will move on screen and how you can implement then in your game; try to make it 1:1 scale and

set the right options to avoid some nasty stuff:

full screen off or integer scale, sampling- point and pixel round- ON
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Post » Mon Nov 25, 2013 8:35 am

Why not try vector-animations? Gives you a lot more possibilities :-)
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Post » Mon Nov 25, 2013 9:32 am

What is best to try is really only up to how comfortable you feel with your own skills. Tons of links to tutorials have been posted to these forums already, just search and browse through them and you'll find some good stuff.

What I would suggest though, is to not fixate on merely learning "pixel art", but learn the concepts that are important to pixel art. Namely, drawing fundamentals, volume and color theory. These apply no matter which style or medium you end up using, so learning that and then moving on to pixel specific techniques like proper AA, avoiding jaggies and proper dithering, will go a long way.

@Beaverlicious - I can argue with you about whether or not vectors give more possibilities or not (my stance is, nor more or less than pixel art) but that's not the topic, so I don't know why you brought it up in the first place.inkBot2013-11-25 09:34:16
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Post » Mon Nov 25, 2013 9:48 am

I brought it up, because I think that you limit yourself with focussing on pixel art.
With vector animations, you can do what you want....even pixel-look-alike animations.
With pixel art you can hardly do any highres animations.

That´s just my point of view, don´t want to argue with any pixel-friends :) Cherrio!
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Post » Mon Nov 25, 2013 11:06 am

The only way to really limit yourself is by subscribing to the idea that any one medium is inherently better than any other. You can do great stuff with pixels and you can do great things with vectors.
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Post » Mon Nov 25, 2013 4:47 pm

Thank you all!. Soon, I'll show's pixel art.

Obrigado a todos!.Em breve, eu mostrarei art's pixel.
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Post » Wed Nov 27, 2013 10:55 pm

Ola gente, eu fiz uma moeda.

Pórem não tenho permissão, postar links!.Assim que permitido, eu posto a moeda.

Obrigado a todos, pela atenção e pelas dicas!.Agora eu penso em fazer, um foguete espacial!.

Hello guys, I did a coin.

But I do not have permission to post links!.Once allowed, I put the coin.Thank you all for your attention and for the tips!.

Now I think about making a space rocket!.
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Post » Sun Dec 01, 2013 12:05 pm

http://jeovane73.wix.com/jadsartpixel

The link to the coin.
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Post » Tue Dec 03, 2013 11:50 pm


New itens on the site. Please do not laugh kkkkk.

http://jeovane73.wix.com/jadsartpixel
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