Independent Crop/Scale

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Post » Sun Dec 23, 2012 2:30 am

Is there a way to make a single layer on a layout to scale while having the Crop property on the entire game?

I have a plataformer game, and used crop to support many resolutions, yet that leaves me with the issue of the UI.

Any advice would be great, thanks.
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Post » Sun Dec 23, 2012 4:03 am

This tutorial should be a good read.
Generally, crop isn't the preferred method.

Anyway for layers you have the system action "Set layer scale" which is basically what you're asking.
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Post » Sun Dec 23, 2012 4:21 am

[QUOTE=Kyatric] This tutorial should be a good read.
Generally, crop isn't the preferred method.[/QUOTE]

Mmm. The thing is I designed the entire game to work with the crop, meaning that the character sprite is actually too small and the worlds too big to work with scaling.

[QUOTE=Kyatric]Anyway for layers you have the system action "Set layer scale" which is basically what you're asking.[/QUOTE]

I see this is not an AUTO % setting.

This UI should only appear on mobile devices. Is there a way to check the actual current resolution of the screen to properly set the resize?

Thanks.
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